Game Engine Developer - Engines Team

  • Engineering
  • London, United Kingdom

Game Engine Developer - Engines Team

Job description

At Hadean we are changing the nature of computing. Our mission is to enable and empower the world to effortlessly harness the limitless computing power of the cloud to realise the greatest opportunities of today and tomorrow, to make the world a better place. So far in 2019 we’ve raised $10m to accelerate our growth.

We believe that anything is possible when you think big enough, so we give our team the platform to turn great ideas into great products. We are a deep tech company pushing the boundaries every day. Our Engineering team are rewriting the rulebook on OS design to create HadeanOS. It is distributed-first, robust to scaling, efficient, compact and fast. On this foundation we are building Aether Engine, a simulation framework capable of tackling the vast complexity of tomorrow’s gaming, life science and physical simulation challenges.

As our new Engine Developer you will be key to our growth by:

  • Working in the Engines Chapter to own our distributed spatial simulation engine and ensure that it has the power and feature set to push the boundaries of what’s possible in gaming, life science and other spatial simulation arenas.

  • Planning, designing, implementing, testing and documenting new functionality in our distributed simulation engine. Assisting your team-mates with the depth of your experience - be it through ideation, collaborative design or code review.

  • Working in cross-functional squads of developers on missions to deliver increments of functionality to Hadean’s technology. As an autonomous, self-organising team you’ll own your goals and feel the thrill of successful delivery.


What we’re looking for:

  • Extensive experience with C++.

  • Experience working on technologies that generate, manipulate or simulate spatial data sets (e.g Games, computational fluid dynamics, rigid body dynamics, physical simulation, rendering, geometry processing).

  • Experience designing and implementing APIs that provide other developers with intuitive interfaces to complex computational features.

  • You can communicate complex ideas to technical and non-technical people alike.

  • You can take high level requirements and distil them into an elegant software design.

  • You can write clear, understandable and maintainable code.

Nice but not necessary:

  • Experience working on the back-end of a game.
  • Experience with Rust
  • Experience working with networking technologies or distributed systems.
  • Experience leading development teams in an agile environment.

How we work is as important as what we work on. Our values include respect, growth, innovation, boldness, fearlessness, resilience, benevolence, authenticity, trustworthiness, being curious, teamwork and fun.

Diversity makes us stronger and more able to make the impossible possible. We are therefore committed to Equal Employment Opportunities throughout our recruiting and hiring process, and welcome applications from anyone and everyone.

We make Hadean an awesome place to work with options for new employees, regular team drinks, dinners and events, training budget, choice of perkbox or classpass discount, off peak start time, pension scheme and eye exams, and a whole load of fruit and coffee in our fantastic office.

Salary: £40,000 to £140,000

Location: London

Opening Date for Applicants: 31st May 2019

Closing Date of advert: 30th July 2019

Working hours per week: 40 hours a week